Overview

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Academic contacts

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Offerings

DUBAI-ISC-TJD-FACE2FACE-2026-2026
DUBAI-ISC-TMD-FACE2FACE-2027-2027
DUBAI-ISC-TSD-FACE2FACE-2026-2026
KAPLAN-SGP-TJA-MIXEDMODE-2026-2026
KAPLAN-SGP-TMA-MIXEDMODE-2025-2025
KAPLAN-SGP-TMA-MIXEDMODE-2027-2027
KAPLAN-SGP-TSA-INT-2024-2024
KAPLAN-SGP-TSA-MIXEDMODE-2026-2026
OUA-OUA1-ONLINEFLEX-2025-ONGOING

Other learning activities

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Learning activities

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Learning outcomes

1.
Demonstrate an understanding of the importance of good human interfaces in games, mobile devices, simulations and other information technology products
2.
Be able to generate requirements for the interface of a proposed application
3.
Be able to design and build interface prototypes that meet the requirements
4.
Demonstrate an understanding of the psychological and physiological limits of the human factor
5.
Be able to prepare an appropriate usability evaluation plan for a prototype information system
6.
Be able to perform a usability evaluation using a range of methods and tools
7.
Be able to use the results of the evaluation to improve the interface iteratively
8.
Appreciate the relevant ethical issues and be able to apply ethical principles and practices to interaction design
9.
Show awareness of cultural and disability issues that arise in the design of machine interfaces

Assessments

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