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Handbook 2009

MURDOCH UNIVERSITY

Unit: Computer Graphics Principles and Programming

Computer Graphics Principles and Programming (ICT215)

Points: 

4

Enrolment Options: 

Murdoch: S1-internal, S1-external

Description: 

This unit introduces the theory and techniques used in two and three dimensional computer graphics with an emphasis on applications development using a high level programming language and graphics library.
Topics include: The OpenGL interface for graphics programming; geometric objects and their transformations; projections, shading, curves and surfaces, animation, texture, ray tracing.

Contact time: 

Lectures and practice sessions: up to 5 hours per week.

Prerequisites: 

B104/ICT104 Principles of Computer Science.

Co-requisite: Internet access if studying externally.

Used in these Courses: 

Games Technology (BSc)
Graduate Diploma in Information Technology

 


Students should ensure they are familiar with the University's internal legislation, including provisions specifically relevant to their studies. See the University Regulations and Rules.

Cancellation of Courses, Minors and Units
The University reserves the right to cancel, without notice, any course, major, minor or unit if the number of students enrolled falls below limits set by the University.

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