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Unit (2020)

Information on this page, including unit offerings, is from the 2020 academic year.

3D Modelling (GAD164)

Organisational Unit Creative Media, Arts and Design
Credit Points 3
Availability MURDOCH: S1-internal, S2-internal
Teaching Timetables Murdoch S1
Murdoch S2
Description This unit focuses on developing practical and conceptual skills in 3D modelling. Students are introduced to industry-standard tools and learn techniques in modelling, texturing and mapping. Students experience a variety of modelling challenges, including characters, props and environments, and learn each step of creative development, from planning to polishing. These skills are contextualised in relation to contemporary theories of spatial design, character development, and game design from varied arts fields, such as architecture, theatre and photography.
Unit Learning Outcomes ULO1: Demonstrate a clear understanding of the principles of 3D modelling and realisation
ULO2: Demonstrate practical skills in 3D modelling and design
ULO3: Demonstrate a creative and critically informed 3D production approach.
Timetabled Learning Activities Online lecture; media laboratories: 2.5 hours per week
Unit Learning Experiences The approach to learning in this unit is project based in which students learn technical skills such as modelling, texturing and mapping in relation to a theoretical or historical context. Students create and develop a variety of characters, props and environment models following an industry standard development process toward the development of a demo reel.
Assessment Assessment and feedback are iterative in that each assignment will cumulatively build on the next. Students receive feedback through, in class discussion and project work, homework exercises,written assignments, student group work and online assignment feedback and discussion. Students will also be expected to read additional technical articles and analyse contemporary examples of modelling .
Homework 20% Armour Assignment 35% Classwork 45%
Prerequisites Nil.
Exclusions Students who have successfully completed MCC242 3D Modelling and Design or MCC164 3D Modelling may not enrol in this unit for credit.
Previously 2013: MCC164
Appears in these Courses/Majors:
see individual structures for context
Games Art and Design (BCrMedia) [New in 2018]
Graphic Design (BCrMedia) [New in 2018]
Photography (BCrMedia) [New in 2018]
Screen Production (BCrMedia) [New in 2018]
Sound (BCrMedia) [New in 2018]
Internet Access RequirementsMurdoch units normally include an online component comprising materials, discussions, lecture recordings and assessment activities. All students, regardless of their location or mode of study, need to have access to and be able to use computing devices with browsing capability and a connection to the Internet via Broadband (Cable, ADSL or Mobile) or Wireless. The Internet connection should be readily available and allow large amounts of data to be streamed or downloaded (approximately 100MB per lecture recording). Students also need to be able to enter into online discussions and submit assignments online.

Contacts

Unit Coordinator
GAD164
Mr Daniel Wearing
Associate Lecturer, Games and Design

Murdoch Campus
t: 9360 6111
e: D.Wearing@murdoch.edu.au
o: 450.3.060 - Education and Humanities, Murdoch Campus
Unit Contacts
GAD164

MURDOCH: S1-Internal
Mr Daniel Wearing
Associate Lecturer, Games and Design

Murdoch Campus
t: 9360 6111
e: D.Wearing@murdoch.edu.au
o: 450.3.060 - Education and Humanities, Murdoch Campus
GAD164

MURDOCH: S2-Internal
Mr Simon Allen
Lecturer

Murdoch Campus
t: 9360 2236
e: Simon.Allen@murdoch.edu.au
o: 450.3.078 - Education and Humanities, Murdoch Campus
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