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Unit (2020)

Information on this page, including unit offerings, is from the 2020 academic year.

Concept Design and Illustration (GAD373)

Organisational Unit Creative Media, Arts and Design
Credit Points 3
Availability MURDOCH: S2-internal
Teaching Timetables Murdoch S2
Description This unit builds on the technical and expressive skills gained from the first year Drawing unit. Students will rigorously develop drawing skills required for their competent application in a range of design and games-related industries.
Unit Learning Outcomes ULO1. Demonstrate a clear understanding of the principles and theoretical context of Drawing and Conceptual design.
ULO2. Demonstrate sound skills in creating Conceptual and Production Design.
ULO3. Demonstrate the capacity to engage in creative and critically informed Drawing and Conceptual design practices.
Timetabled Learning Activities Media laboratories: 2.5 hours per week
Unit Learning Experiences This unit explores the key technical concepts and industry-standard techniques used by professionals in games and film, for creating conceptual designs. We will also investigate several professional artists and how they work to develop their own style, the mediums used and the conceptual frameworks employed in their work. Conceptual development will be the main focus in the tutorials, in which students will produce finished artwork that demonstrate strong ideation and production design, composition, aesthetics and technical expertise.
Assessment Assessment and feedback are iterative in that each assessment will cumulatively build on the next toward the development of a series of drawing projects. Students receive feedback through, written assignments, class discussion, peer critique and project work.
Class Participation 15% Armour Assignment 30% Character Design and written 55%.
Prerequisites GAD172 Drawing or MCC172 Drawing
Exclusions Students who have successfully completed MCC273 Drawing Studio or GAD373 Drawing Studio may not enrol in this unit for credit.
Appears in these Courses/Majors:
see individual structures for context
Games Art and Design (BCrMedia) [New in 2018]
Internet Access RequirementsMurdoch units normally include an online component comprising materials, discussions, lecture recordings and assessment activities. All students, regardless of their location or mode of study, need to have access to and be able to use computing devices with browsing capability and a connection to the Internet via Broadband (Cable, ADSL or Mobile) or Wireless. The Internet connection should be readily available and allow large amounts of data to be streamed or downloaded (approximately 100MB per lecture recording). Students also need to be able to enter into online discussions and submit assignments online.


Unit Coordinator
Mr Daniel Wearing
Associate Lecturer, Games and Design

Murdoch Campus
t: 9360 6111
e: D.Wearing@murdoch.edu.au
o: 450.3.060 - Education and Humanities, Murdoch Campus
Unit Contacts

MURDOCH: S2-Internal
Mr Daniel Wearing
Associate Lecturer, Games and Design

Murdoch Campus
t: 9360 6111
e: D.Wearing@murdoch.edu.au
o: 450.3.060 - Education and Humanities, Murdoch Campus
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