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Unit (2020)

Information on this page, including unit offerings, is from the 2020 academic year.

Mobile App and User Experience Design (GRD379)

Organisational Unit Creative Media, Arts and Design
Credit Points 3
Availability MURDOCH: S1-internal
Teaching Timetables Murdoch S1
Description This unit explores the theory and practice of user experience and user interface design in relation to web and mobile app devices. Students will define a problem, iterate through concepts, build a digital prototype and apply user testing to a mobile app concept. A range of interaction design theories and methods will be explored such as ethnographic research, user experience design, goals centred design, prototyping, usability testing, information architecture and user interface design.
Unit Learning Outcomes On successful completion of the unit you should be able to:
Demonstrate an understanding of user experience design principles and processes.
Demonstrate the capacity to apply user experience design principles to a design problem.
Demonstrate the capacity to engage in creative and critically informed design practice.
Timetabled Learning Activities Online lecture; Media laboratories: 2.5 hours per week.
Unit Learning Experiences The learning in this unit is primarily project based. Students will be required to research and understand an interaction design problem, define it and develop the solution for it utilising the core principles and methodologies of Interaction Design. This will include the need to utilise user research methods, apply analysis and modelling processes, design and display appropriate information architecture, understand accessibility issues and apply usability and prototyping skills. Each stage of the assessment is a building block for the next and as such students will receive feedback from their tutor at each assessment point before moving on to the next.
Assessment Assessment and feedback are iterative in that each assessment will cumulatively build on the next toward the successful design and development of several brand and identity design projects . Students receive feedback through, in class discussion, written assignments, student group work and online assignment feedback and discussion. There are three types of assessment as follows: Mobile App Research worth 30%, Mobile App Usability Test with Summary 20%, Mobile App Digital Prototype worth 50%.
Prerequisites IDD118 / GRD118 Introduction to Graphic Design OR GAD154 Introduction to Games Art and Design
Exclusions Students who have successfully completed MCC379 Interaction Design or IDD379 Mobile App and Interactive Design may not enrol in this unit for credit.
Previously 2014: 'Interaction Design'
Appears in these Courses/Majors:
see individual structures for context
Games Art and Design (BCrMedia) [New in 2018]
Graphic Design (BCrMedia) [New in 2018]
Internet Access RequirementsMurdoch units normally include an online component comprising materials, discussions, lecture recordings and assessment activities. All students, regardless of their location or mode of study, need to have access to and be able to use computing devices with browsing capability and a connection to the Internet via Broadband (Cable, ADSL or Mobile) or Wireless. The Internet connection should be readily available and allow large amounts of data to be streamed or downloaded (approximately 100MB per lecture recording). Students also need to be able to enter into online discussions and submit assignments online.


Unit Coordinator
Dr Mark Cypher
Senior Lecturer

Murdoch Campus
t: 9360 2240
e: M.Cypher@murdoch.edu.au
o: 450.3.072 - Education and Humanities, Murdoch Campus
Unit Contacts

MURDOCH: S1-Internal
Dr Mark Cypher
Senior Lecturer

Murdoch Campus
t: 9360 2240
e: M.Cypher@murdoch.edu.au
o: 450.3.072 - Education and Humanities, Murdoch Campus
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