Overview
Contacts
Structure
24 credit points
Admission requirements
Learning outcomes
Communicate a broad and coherent knowledge and understanding of the underlying principles and core concepts of Games Software Design and Production
Establish mastery of the core multi-disciplinary domains, technologies, methodologies, tools and environments to create games.
Practice proficiency in the use of tools and environments for implementation of solutions to problems.
Test, document and maintain software solutions in accordance with agreed standards to meet specified requirements.
Develop the ability and commitment to independently acquire new knowledge and skills in order to stay abreast of developments in the rapidly changing domain of Game Design and Production.
Develop the ability to use tools and techniques to create games.
Demonstrate the ability to design and construct games components.