Overview

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Academic contacts

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Offerings

MURDOCH-S1-EXT-2018-ONGOING
MURDOCH-S1-INT-2018-ONGOING

Other learning activities

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Learning activities

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Learning outcomes

1.
Design and develop game that include storytelling, characters and levels
2.
Demonstrate the ability to assess two or more development platforms and develop a game using one of the development platform
3.
Demonstrate the ability of developing a game using software tool/s and user interface
4.
Discuss the concepts of game design pattern
5.
Discuss the design concepts for serious games
6.
Demonstrate an understanding of the concept of multicore and multithreaded programming

Assessments

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Additional information

Unit content:• Overview of Game Development • Game Development Platforms and Software Tools • Game Design Pattern • Serious Game Design • Game Design Concept • Storytelling • Character Design • Level Design • Overview of Multicore and Multithreaded Programming • Introduction to Networked Game Development
Other notes:Each student is expected to read the lecture notes and any recommended materials relevant to the topic each week. Student will also need to spend some time working on the lab exercises for that week. In addition each student needs to complete one assignment, one project and sit the final examination.