Overview

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Academic contacts

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Offerings

MURDOCH-S2-INT-2018-ONGOING

Other learning activities

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Learning activities

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Learning outcomes

1.
Demonstrating an understanding of structured program flow, control, and data structures.
2.
Analysis of code artefacts and research of software interfaces and documentation in order to diagnose and evaluate program correctness.
3.
Planning, implementing, and refining created tools and prototypes through iterative feedback.
4.
Adherence of implementations to industry standards and best practices for maintainability.

Assessments

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Additional information

Unit content:Throughout this unit students will develop - Practical applications of fundamental programming concepts - Processes for research of a software or application programming interface - Appropriate debugging and problem diagnosis and remedy processes - Shader programs for the manipulation of graphics hardware - Tool scripts for the manipulation of digital assets within tools - Game prototypes through engine scripting