Overview
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Academic contacts
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Offerings
MURDOCH-S1-INT-2018-ONGOING
MURDOCH-S2-INT-2018-ONGOING
Requisites
Exclusion
Other learning activities
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Learning activities
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Learning outcomes
1.
Demonstrate a clear understanding of the principles of 3D modelling and realisation
2.
Demonstrate practical skills in 3D modelling and design
3.
Demonstrate a creative and critically informed 3D production approach.
Assessments
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Additional information
Unit content:· Introduction to 3D modelling
· Intro to MAYA
· All Hail the Textured Polygons: Modelling basic shapes for game assets
· The Ancient Skills behind Hi-Tech Art: UV unwrap and texture presentation
· Mapping
· Texture painting techniques
· 3D characters – Design and construction
· Understanding MAYA pipeline, lighting and rendering techniques in MAYA
· Dramatic Space design
· Tileable textures
· Chiaroscuro: lighting and rendering
· Special Effect in 3D modelling
· Beyond Photorealism
· Building and Texturing a House
· Advanced Mapping, Form and FX
· Modelling characters for animation
· The Perils and Joy of Commercial artists
· Final Touches – Texture, Light and Render