Overview

To view overview information, please select an offering from the drop-down menu above.

Academic contacts

To view unit coordinator information, please select an offering from the drop-down menu above.

Offerings

MURDOCH-S1-INT-2018-ONGOING
MURDOCH-S2-INT-2018-ONGOING

Other learning activities

To view other learning activity information, please select an offering from the drop-down menu above.

Learning activities

To view learning activity information, please select an offering from the drop-down menu above.

Learning outcomes

1.
Demonstrate a clear understanding of the principles of 3D modelling and realisation
2.
Demonstrate practical skills in 3D modelling and design
3.
Demonstrate a creative and critically informed 3D production approach.

Assessments

To view assessment information, please select an offering from the drop-down menu above.

Additional information

Unit content:· Introduction to 3D modelling · Intro to MAYA · All Hail the Textured Polygons: Modelling basic shapes for game assets · The Ancient Skills behind Hi-Tech Art: UV unwrap and texture presentation · Mapping · Texture painting techniques · 3D characters – Design and construction · Understanding MAYA pipeline, lighting and rendering techniques in MAYA · Dramatic Space design · Tileable textures · Chiaroscuro: lighting and rendering · Special Effect in 3D modelling · Beyond Photorealism · Building and Texturing a House · Advanced Mapping, Form and FX · Modelling characters for animation · The Perils and Joy of Commercial artists · Final Touches – Texture, Light and Render