Overview
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Academic contacts
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Offerings
MURDOCH-S2-FACE2FACE-2025-ONGOING
MURDOCH-S2-INT-2019-2024
Requisites
Prerequisite
Other learning activities
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Learning activities
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Learning outcomes
1.
Demonstrate understanding of control methods and design considerations for virtual reality titles by creating playable prototypes.
2.
Demonstrate understanding of control methods and design considerations for mobile games by creating playable prototypes.
3.
Planning, implementing, and refining created tools and prototypes through iterative feedback.
4.
Preparing all materials to facilitate publishing of a console or mobile title on a hardware device, through an online distribution portal.
Assessments
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Additional information
Unit content:Throughout this unit students will develop:
• Prototypes for Virtual Reality and mobile games, including control systems, mechanics, and digital visual assets, according to specific audience requirements.
• Strategies for both standalone and collaborative development, resource and knowledge sharing, rapid prototyping, and both informal and formal game testing.
• Support materials for game release, including online store banners and text, video content, and system requirement checklists for console distribution.