Overview
Contacts
Structure
24 credit points
Admission requirements
Learning outcomes
Demonstrate a broad and coherent knowledge and understanding of the underlying principles and core concepts of Games Technology, including:
a) Appreciation of the interplay between theory and practice
b) Awareness of the broad applicability of interactive visual computing
c) Appreciation of domain-specific knowledge, including:
* game engine design and programming,
* software design and programming;
* computer graphics
* virtual environments;
* artificial intelligence techniques;
* interactive simulations;
* multi player and internet games
* software tools
Demonstrate mastery of the core multi-disciplinary domains, technologies, methodologies, programming paradigms, languages and environments to create interactive visual systems.
Develop strong proficiency in the use of a number of programming languages and environments for implementation of solutions to problems.
Develop the ability to use tools and techniques to create games, virtual environments and simulations.
Demonstrated ability to create complex interactive visual systems.